Updated 10:07 PM EDT, Sun, Aug 20, 2017
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Comic Con 2014: Game of Thrones Language Creator & Veteran 'Con' Panelist David Peterson Dishes on New Book, Everything Con-Related

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Comic Con 2014: Interview with Comic Con Panel Veteran and Language Creator David Peterson
SAN DIEGO, CA - JULY 11: San Diego prepares for 2012 Comic-Con at the San Diego Convention Center on July 11, 2012 in San Diego, California. (Photo by Jerod Harris/Getty Images) (Photo : Getty)

Comfortable shoes.

The most important thing one can possess while attending Comic Con 2014 this week in San Diego is a comfortable pair of shoes. At least, that's what renowned language creator and Comic Con veteran David Peterson says.

Last year while attending the Con, Peterson spoke on one of the many panels held during the four day (or five if you count the preview night -- see, nerds? I know my stuff!) convention, and he recalls the toll that several days of walking around the massive San Diego Convention Center took on his feet.

"It was a nightmare," he said of last year's decision to not choose a more forgiving pair of footwear.

But this year should be different, both for Peterson's feet (he assured me this year he packed his most comfortable pair of loafers) as well as his role at the convention.

Though not speaking on any Comic Con panels this year, Peterson will still be attending in order to promote his new book: Living Language Dothraki: A Conversational Language Course Based on the Hit Original HBO Series Game of Thrones.

Peterson is the language creator for HBO's acclaimed Game of Thrones series, which is based on a George R. R. Martin series of fantasy novels (FYI: the first novel in the series is also titled: Game of Thrones).

He was tasked with creating the Dothraki language before the show first aired in 2011, and since then has created additional languages for the show, continually adding to each one's lexicon over time.

The book has been an ongoing project for the past few years and will finally be available on October 7th of this year (For more info or to pre-order you can go to Living Language's site).

And Living Language Dothraki isn't going to be your typical book. It's more of a guide to Dothraki--intended for fans of the show, Martin's books or simply fans of created languages--and features a pronunciation guide, a guide to Dothraki grammar, 200 vocabulary words, 50 exercise questions to test readers' progress and an audio CD that let's you know just how wrong you've been pronouncing everything.

For those attending this weekend's Comic Con and interested in Dothraki, you'll have a chance to meet Peterson this Friday the 25th and Saturday the 26th. He'll be at booth 1515 from 3 p.m. to 4 p.m. both days, and will have prizes for those brave enough to speak with him in Dothraki.

When asked for his favorite aspect of attending Comic Con, Peterson paused before replying that the overall atmosphere of downtown San Diego during the convention is probably his favorite part.

"The whole area gets shutdown [referring to the area of the city immediately next to the convention center] and it's almost like spring break, really," he said. "You can walk everywhere in downtown San Diego. Lots of the streets are shutdown. There's stuff going on all night well past midnight."

As for his least favorite memory of the convention, when pressed he refused to cite anything too specific, and finally returned to the topic of feet: "All the walking."

His solution for this year? Knowing where the "sitting spots" are, both in and around the convention center area.

For those of you who've never attended Comic Con, you should know that you are not permitted to sit throughout most of the convention center, and certainly not anywhere on the first floor.

According to Peterson, a few of the hotels immediately adjacent to the convention center can provide weary fans with some much needed rest. If you stop by his booth, he just might share a few of these secret locations with you (Hint: try the hotels' lobbies).

Peterson also had one last bit of advice for those attending this year's convention: plan ahead.

"Find the panels that you want to go to ahead of time, find out where they are and plan to get in line in advance," he warned.

And for those of you hoping to see a panel in the most coveted convention hall at Comic Con--the legendary Hall H--Peterson says you should probably get in line for your panels "at least a day in advance." Ouch. Better bring a sleeping bag.

And comfortable shoes. Don't forget those.

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